Showing posts with label Super Power Breakdown. Show all posts
Showing posts with label Super Power Breakdown. Show all posts

Thursday, September 8, 2016

Notes From the Nerd's Notebook: Super Power Breakdown: Primordial Fire Manipulation

Good morning nerds, gamers and geeks,

Today's power to be discussed is Primordial Fire Manipulation. Now before we begin, let me just say that there are different branches of fire manipulation. For example, there is dark fire, holy fire, hell fire, esoteric fire, blue fire, white fire, et cetera. Yes, we will be discussing the different kinds of fire manipulation in other posts, but let's go ahead and get started.

Primordial Fire is the fire that was used in from the dawn of creation and is the progenitor of all fire. This means that this fire and can't be extinguished by conventional methods. Hilariously enough, other than the user willing it so, the only other way to extinguish Primordial Fire is by using Primordial Water. One place that is bathed in Primordial Fire is Muspelheim (Norse Mythology) and a few users are Surtr (Norse Mythology), Angi (Hinduism), and the Phoenix Force (Marvel Comics)

Powers that come from possessing Primordial Fire Manipulation are Fire Manipulation, Fire Energy Manipulation, Life Fire Manipulation, and my personal favorite: Ultimate Burning. Of course, this power can be associated with Chaos Manipulation, Primordial Element/ Forces Manipulation, Primordial Entity Physiology, Conceptual Fire Manipulation and Fire Embodiment. Like I said, we'll discuss the different kinds of fire manipulation, and elemental manipulations.

There is only one limitation to this power, and it is one of the deadliest limitations. Because of the fire's ancient and primal nature, possessing true control over it may be incredibly difficult and be an extreme danger to the user.

Saturday, August 27, 2016

Notes From the Nerd's Notebook: Super Power Breakdown: Assailant

Good evening nerds, gamers, and geeks.

Today's power we will be discussing is the power of Assailant, which is a fate placed on those whom are known to steal, capture, conquer or destroy the world. Other names for Assailants are Corrupted Ones, Dark Ones, Destroyers or even Chaos Bringers. Well known assailants are Apep (Egyptian Mythology), Ganondorf (The Legend of Zelda), Satan, Surtr the Fire Giant (Nordic Mythology), and Nyralathotep (Chthulu Mythos) as seen in the photograph above.

Powers that come with being an Assailant are Dark Heart, Enhanced Combat, Supernatural Condition and Enhanced Senses, Evil Embodiment, Fear Masking, Indomitable Will, and sometimes Magic.

Such as with all powers and abilities, Assailant has a few limitations and weaknesses. Evil nature tends to be the downfall, as good always triumphs. Assailants are often times narrow-minded, as they only think about destruction and domination. And depending on their level of power, they may grow insane and unstable, dangerous to all as well as themselves.

Wednesday, July 13, 2016

Notes From the Nerd's Notebook: Super Power Breakdown: Death Whisper



Good evening bones, ghouls, and mundane friends,

Welcome back to My Gothic Mind. I am your host, Nightmare, and for today's Super Power Breakdown we'll talk about a power possessed by the Angel of Death, banshees and other harbingers of death.

Users of the Death Whisper power are able to connect to a sort of supernatural network, which broadcasts messages about the dead or the dying. This gives them the ability to hear the voices of the dead, though this power shouldn't be confused for mediumship, which is the power to have a two-way conversation with the spirits of previously dead or newly dead. Despite not being able to voice their opinions to the dead, they can obtain advice from the dead, as well as sense and/or predict the death of a living person. The death whisper ability is often associated with communing, mediumship (as the user is granted the power to hear the voices of the deceased), and supernatural senses.

As with almost all powers, there are a few limitations. For this particular power, the user may not be able to control their ability and may not be able to switch it off. Doctors may endow them with some kind of mental disability as a result of being able to hear voices. Unfortunately, not all spirits aren't benevolent, and the deceased or even malevolent spirits may give false advice. And last but not least, although the user has the ability to listen to the dead, they have no way of openly communicating with them.

Wednesday, July 6, 2016

Notes From the Nerd's Notebook: Super Power Breakdown: Lunar Manipulation

The power that is opposite to Solar Manipulation, the users of Lunar Manipulation can create, shape, and manipulate all aspects of a moon, including the gravity and it's overall effect on the planet as a whole, as well as its reflective surface, time-keeping, et cetera, and utilize its lunar energy. The moon's gravitational pull strongly influences the ocean tides, and the minute lengthening of the day. With the moon being the center of the users power, they may develop some sub-powers, which may include Lunakinetic Combat, Lunaportation, Lunar Healing, and even Moon Blocking. Since the moon and the Lunar Cycle are associated with emotions, lunacy, dreams and the subconscious mind, female fertility, blood, illusions, transformation, intuitions and repeating cycles, there are also powers that go in hand with knowing this ability; Blood Manipulation, Cycle Manipulation, Emotion/ Mental Manipulation, Fertility Inducement, Illusion Awareness/ Manipulation and et cetera, including Shapeshifting, and Transmutation.
As a result of having this power, training would cause users to develop more powers to compliment their primary ability. So powers that include Dust Manipulation, Earth Manipulation, Gravity Manipulation as it relates to ocean and water in general, Light Manipulation without the colors, because the moon's light usually only has variations of grey-white, Lunar Attacks, Lunar Constructs, Lunar Empowerment, Lunar Energy Manipulation, Reflection Manipulation, Time Manipulation, and Temporal Cognition.
Like the elements, even the moon manipulation powers have different variations; Dark Moon Manipulation, Esoteric Moon Manipulation, Lunar Embodiment, and Pure Moon Manipulation. Not only that, but this power ties into others, like Eternal Night Inducement, Darkness Manipulation, Lunar Mind, Magic, Vacuum Adaptation, and Ice Manipulation, since the moon has deposits of ice.
As with all powers, this one has a few limitations. For example, the availability of the users powers may depend or even be tied to the lunar cycle. So the peak of the users abilities may be active during the full moon, and they might even be powerless during the New Moon. Even during the special moons, such as The Blue Moon, or Blood Moon, the users powers may be supercharged to the point of reaching levels of transcendence. Another limitation depends on the distance, mass, precision and et cetera highly depend on the user's knowledge, skill, strength and the natural limits of the powers.